January 8, 2008

  • EVIL GIFTS

    Much of what I have to say below applies equally to xanga minis as it does to facebook gifts.

    Three
    friends of mine and I were discussing the other day the phenomenon of
    facebook gifts and all similar facebook applications over dinner. We
    talked about how impressive it was that facebook is able to make so
    much profit from selling tiny little images to people. It’s
    counterintuitive at first. You wouldn’t think this kinda thing would
    really work. But it does. It works very well.

    In the words of
    one of my friends (paraphrasing) “So many facebook applications just
    provide people with ways to say ‘Hi’ to each other over and over again.”

    And
    he’s right of course. That’s what the gifts are too. But when you think
    about it that way it isn’t really surprising at all that gifting
    applications are so popular. In a way a gift is just a mechanism to
    convey a symbolic message to someone. It’s that way in the real world
    as well as in the virtual world. And that message might well be and
    usually is just something like “Hi!”. And it could also be something
    different like “I like you”  or “I want to be closer to you” or “I
    appreciate you” or “I love you” or “I miss you” or “Thanks”. 

    Really,
    most gifts in the real world are as much or more about the symbolic
    message they convey than their functional value. I mean what functional
    value do cut flowers really have? They look nice, but they die almost
    immediately. So if it were all about the functionality what would the
    point be? Similarly for stuffed animals. And jewelry. And even
    clothing, although it has a very basic function, the value of it does
    not depend on the functionality. Often the uglier clothes that nobody
    wants may be more functionally effective at providing comfort or
    warding off cold than the nicest of clothes.  And don’t get me started
    on the greeting card industry.

    No. A pixilated gift is pretty
    much the same as a real life gift only it’s just a heck of a lot
    cheaper to send. But you can convey the exact same messages through
    such a gift. “I like you”. “I appreciate you.”, “Hi!” etc.  And since
    it’s easier you are more likely to do it. 

    But what’s hard to
    do in the online world is send different kinds of messages. You can’t
    say “I hate your guts!” or “I really don’t want to know you”  or “I
    wish you were dead!”.  Well you can do that last by sending someone a
    poisoned apple but generally it’s more difficult to send more
    interesting or unique messages through the existing facebook gifting
    applications. And very difficult to send a more diabolical message.

    Set that aside for a moment.

    In
    the gifting applications you try to mimic the real world. Facebook
    tries to make the application’s objects as similar to real life objects
    as possible. They try to make it as similar in style and feel as buying
    someone a real life gift. Even the gift scarcity is a mechanism to make
    it feel more like the gifts are something real and tangible that you
    are giving away. So in a sense people are bringing their real lives
    into facebook and putting it online for everybody to see. But there’s
    another thing you can do in virtual worlds. Rather than mimicking the
    real world you can go beyond it. You can do things online that you
    can’t do in real life or that are too dangerous or disruptive to do. 
    Anyone who has ever played a video game where they can go around
    beating up on the cops or shoot down aliens using super powered laser
    rifles knows this. You can role play online.  You can be more or less
    than you are in the real world or just different than you are in the
    real world. You can break the rules. You can be… dare I say it…
    EVIL?

    One of my friends gave me this idea during that
    conversation so all credit goes to him, I just developed it some more.
    He mentioned in passing that you should totally be able to Re-Gift in
    facebook. And I agreed. That’s be cool. It’d be a little evil though.
    And from that seed was this idea born.

    There should be an EVIL GIFTING application on facebook.

    Here’s how it would work.

    The basic mechanics would be the same as a normal gifting application.

    It
    would be like free gifts in that the gifts are free. That’s just my
    personal preference really since I don’t believe in paying for this
    stuff. The application would work just the same if you made people pay
    $1.00 for each gift.  But the latter is a lot harder to implement, plus
    it would impede early adoption of the application I think. So better at
    first at least to make the gifts free. Another alternative would be to
    give each user an allowance of sorts of virtual money every day or
    every week that they can use to buy gifts or save up in order to buy
    more expensive gifts.

    Each gift would be a tiny image like
    usual. And like facebook gifts each gift has a limited supply and can
    ‘run out’.  You buy a gift. You give it to one of your friends. You can
    add a caption if you want. All like normal. Except no private gifts. 
    Well at least not at first. Private gifts add problems to this system
    that I’d rather not deal with at first.

    It’s very important that
    the gifts themselves be well drawn and interesting just like a normal
    gifting application. In fact this application should be able to
    potentially replace your existing gifting applications if you want it
    to. It should be functionally as effective as any other gifting
    application for the simple purpose of giving pleasant messages like
    “Hi”.

    New gifts come out periodically. You have gifts that have
    some correspondence to the events of the day, such as holiday gifts
    that are released around the holidays or gifts pertaining to current
    events in the news and so on. And you can have sponsored gifts too that
    are advertisements for particular companies if they so choose.

    So
    basically all that’s normal. Here’s where it starts getting fun. Rather
    than just being a gifting application it will also be a kind of game. A
    game in which gift ownership is not static, and gifter behavior is not
    always benevolent. You can be nice as normal sure.  But you can also
    be… EVIL!

    RARITY -   Each gift will have a rarity value. Right
    now I’m thinking 5 levels but maybe more or less would be appropriate.
    The levels would be:  common, uncommon, rare, legendary, and unique. 
    Rarity obviously determines how many of the gift are out there for you
    to get and give but also tells you how much of an impact it will have
    on your score. The more rare a gift the cooler it will be too. What do
    I mean by cool? Read on.

    STATS -  Every player who plays this
    game has certain stats that they can display on their profile. These
    are kinda like their score. Again just brainstorming now, but I’m
    thinking the stats would be these:  Stealth, Reputation, Benevolence,
    and Notoriety
    You can choose to try and get high numbers in any or
    all of these stats though some like Benevolence and Notoriety are hard
    to increase at the same time. There will a kind of ranking page where
    you can see how you stand in these stats compared to your friends, your
    networks, and all of facebook.

    ACTIONS -  The following are all
    of the actions you can do in this game/application.  At least all that
    I have come up with right now.

    Buy and Give -  You can buy and
    give a gift as normal.  Increases your benevolence rating and
    reputation depending on gift rarity.

    Buy and Horde – You can buy a gift for yourself. Does not increase any stat.

    Regift
    - You can take a gift in your possession and give it to someone else.
    If that gift was given to you by someone other than yourself then your
    notoriety increases. Your benevolence increases in either case but less
    than if you give a new gift to someone.

    Personalize -  As a part
    of the gift buying process you can personalize certain gifts. That is,
    you can put a special message on the gift, like for example having
    someone’s name appear within the gif image of a bracelet gift. This way
    it will be all the more deliciously evil when someone re-gifts such
    personal gifts =D.

    Steal – You can attempt to steal a gift in
    someone’s possession. Your stealth rating determines your percentage
    chance of succeeding and/or getting caught.  There are four outcomes:
    1. You fail to steal and are not seen.  No effect on your attributes
    2. You fail to steal and are seen. Your benevolence deceases. Your notoriety increases slightly.
    3. You succeed and are seen.  Your benevolence decreases. Your notoriety increases greatly. Your reputation increases.
    4. You succeed and are not seen. Your notoriety increases greatly.

    Counterfeit
    -  You can attempt to create a cheap ripoff of any gift and hoist it
    off on your unsuspecting friends.  Again like stealing. You have a
    percentage chance to succeed. And each person who receives a
    counterfeit gift has a chance to detect that it is a fake. Most
    counterfeit gifts also deteriorate over time. Meaning the longer they
    are in circulation the more likely they are to be noticed as fakes and
    eventually they break down and become destroyed.

    Lock Up -  You
    can lock up your gift within special gift items called lock boxes.
    These reduce the likelihood of anyone getting at your gift to do
    nefarious things to it. Also this can send a sort of signal to your
    friends who gave you the gift about how important the gift is to you. 
    You have several levels of locks to choose from.  Basic Lock, Strong
    Lock, and Impenetrable Lock. Rarity is uncommon, rare, and legendary. 
    (It might be a good idea to let every player start off with at least
    one of each lock and be able to acquire more, that way when players do
    get an important sentimental gift they don’t feel as if it is
    hopelessly doomed to be stolen from them)

    Destroy! -  This is my
    favorite. You can smash somebody’s gift and send its tattered remains
    back to that person!   Each gift would have one or more associated
    destruction image that it becomes when you destroy it. So like a gift
    that is an image of a book would when destroyed turn into a pile of
    ashes. Again you only have a percentage chance to succeed in destroying
    gifts though certain gifts could make it easier to destroy other
    gifts.  You can also break into someone’s gift store and rather than
    steal,  destroy THEIR gifts.

    GIFT HISTORY – Every gift has a
    history associated with it of where it has been and who has owned it
    and what has happened to it. So you can amuse yourself by looking
    through your gifts and seeing how many times they ‘ve been regifted,
    counterfeited, attempted to be destroyed, or stolen.

    ATTRIBUTES
    -  Many gifts have certain attributes that effect how they interact in
    the gift world. For example lock boxes can be associated with a single
    gift and decrease the probability of someone being able to steal it.
    Some gifts would have other attributes like INDESTRUCTIBLE or CANNOT BE
    COUNTERFEITED.  Other gifts give you bonus points to your stats. And
    still others can be used to help you with your actions.  Here are some
    random brainstorming about certain kinds of gifts:

    Steath/Ninja Suit -  Uncommon – increases your stealth
    Lock Picks – Rare -  can unlock any non impenetrable lock without being seen and without damaging the lock
    Hammer
    - Common – can break basic locks but you will always be seen when you
    do this. The lock is destroyed and cannot be reused.
    Flint and Steal – Uncommon – you can use this to burn gifts
    Knife – Common – increases your chance to destroy gifts, especially live gifts
    Crown – Rare – increases your reputation
    Appriaser’s Lense – Rare – guaranteed chance to spot any counterfeit gifts in your possession
    Counterfeit Tools – Uncommon – increases your chance of counterfeiting a gift

    And so on and so forth…

    LEGENDARY and UNIQUE GIFTS - 
    The
    legendary and unique gifts are sort of like facebook-wide gifting
    events that all players can follow. These gifts have a lot of
    attributes and do a lot of stuff and are very desirable as a result.
    You usually get these through unusual ways. Here are some examples I
    came up with.

    OLYMPIC TORCH -  Legendary -
    Olympic torches
    spawn periodically. (Every four years? Every four months maybe?).  The
    goal of this gift is to touch as many facebook users as possible in as
    short a time as possible. They appear in the store for free and anyone
    can pick it up.  Once you pick it up though you should regift it as
    soon as possible. The sooner you regift it the more your reputation
    increases. If you hold onto it for longer than your notoriety starts to
    increase.  If a torch is held for four hours by the same person than it
    returns to the store to be picked up again and that user loses their
    opportunity for the massive reputation boost they would have had and
    gets a big notoriety increase.  Note if you give the gift to someone
    who has already held the torch you get less reputation points. 
    Facebook wide messages are sent out periodically telling you the status
    of the olympic torch.

    If you destroy the olmypic torch breaking
    the chain than your notoriety will skyrocket to maximum value and a
    notification will go out to all of facebook so that everybody knows you
    did it. Then you have to face the vengeance of the facebook community.
    The olympic torch would be pretty hard to destroy though.

    THE ONE RING – Unique -
    Radically
    increases your stealth rating.  The longer you hold the one ring the
    more more your notoriety increases and the more your benevolence
    decreases. The one ring is indestructible. The one ring cannot be
    regifted.  The one ring is extremely difficult to counterfeit.

    The
    one ring spawns in a random users possession. The higher your notoriety
    the more likely you are to get the one ring. A message will appear in
    your news feed that says something like “The One Ring has fallen to
    you.” When a user in your circle of friends receives the one ring all
    of your friends get a notification in their news feed saying that they
    feel the presence of  the one ring. You aren’t told exactly which of
    your friends has the one ring. You just know it is nearby.

    If
    your benevolence increases too high or you fail to do things that
    increase your notoriety the one ring will abandon you and jump to
    another user. In addition if long periods of time go by without the one
    ring changing hands it will nevertheless jump to a different user.

    If
    you successfully steal the one ring you get a nice boost to your
    reputation and notoriety. Of course stealing the one ring is very
    difficult to do. Both because users have a strong incentive to lock up
    the one ring and because it makes the user invisible. Of course the one
    ring does not like to be locked up so the stronger the lock in which
    you store it the more likely it is to jump to a different master.

    EXCALIBUR – Unique -
    Indestructible. Difficult to Counterfeit.

    Excalibur
    is the only item that can cut through an impenetrable lock, destroying
    it. It can also destroy any gift that is not unique. Holding excalibur
    radically increases your reputation.  You can only hold excalibur if
    you have a sufficiently high benevolence score and sufficiently low
    notoriety score. If your notoriety increases too much or your
    benevolence decreases too much  a message will appear in your profile
    saying something like “You have been found unworthy. The Lady of the
    Lake has taken back Excalibur from you. “

    Similarly you get
    Excalibur when it is randomly bestowed upon a user with high enough
    benevolence rating. As you might expect a message appears saying “The
    Lady of The Lake has bestowed upon you the great sword Excalibur. Guard
    it well.”

    If Excalibur is stolen from you. Your reputation will suffer greatly.

    ***********

    You
    get the idea. The thing that would make this application the most fun
    would be coming up with new and unique ways to have the items interact
    with each other and with the community. So that the game becomes sort
    of an exploration of the gift world. The key is that there has to be a
    LOT of weird stuff that happens. Unexpected stuff. So that it’s like
    finding easter eggs in the application every day. And you can also send
    unique messages through this application. Messages you can’t send using
    a normal gifting app. More evil messages to be sure, but also just more
    interesting messages.

    Here are just some random examples of weird stuff that could happen.

    Let’s
    say yesterday a set of PET gifts are released.  So you have stylized
    images of cats and dogs that people can give to one another.

    Scenario
    1.  Matt gives Mindy a pet dog gift. He personalizes it so that the
    dog’s name Fido appears on the collar of the image. Mindy absolutely
    loves the gift. So she locks it in a Strong Lock Box and displays it
    prominently on her profile.

    Then every day for the next few
    days, on Mindy’s profile she gets a message that says “Fido whines
    pathetically.” She doesn’t know what is wrong so she gives Fido a dog
    treat gift she received earlier from a friend. The message appears
    “Fido cheerfully eats the treat and licks Mindy appreciatively.” Mindy
    thinks the problem is solved. But the next day the whining and barking
    continues.

    Little does Mindy know at the same time all of her
    friends who have the application are getting a message on their news
    feed too. It says something like “You hear the whining of a poor
    trapped animal? Will you save it?”

    Eventually Mindy’s friend
    John can’t take it any more. He uses his Ninja suit and uses his thief
    picks to steal Fido from Mindy secretly. John gets a boost to his
    reputation and benevolence and with no increase to his notoriety. A
    message appears on his profile. “Fido wags his tail and barks
    appreciatively! You rescued him!”

    John quickly regifts Fido to
    another friend who he knows doesn’t know Mindy in order to ensure that
    she doesn’t find out about his theft.

    Scenario 2.  Beth
    gives Linda a stylized cat gift that she thinks is cute. She names it
    Tom. Linda can’t believe that Beth would do such a thing! She’s
    allergic to cats and absolutely *hates* cats. So she takes her knife
    and chooses to destroy the cat gift. The message appears “Linda cuts
    open Tom with her knife, spilling its entrails upon the ground.” The
    image changes to cat lying dead on the ground with a knife sticking out
    of it.  Still not satisfied. Linda decides to use her flint and steal
    on Tom too. The message appears: “Linda cooks up Tom’s remains over a
    fire creating a delicious cat treat.”  The image changes to something
    like an image of something resembling cooked meat.

    Beth receives
    a notification that she has received a new gift. She checks her profile
    and is horrified to find a image of cooked meat with a collar showing
    the name of Tom.The  unique caption Linda sent reads “I hate cats. But
    they sure taste delicious!”

    It’s possible Linda has other issues with Beth than just her dislike of cats. =)

    Scenario
    3.  Jenny gives Michael a gift of a little pet dog image that she
    thinks really suits him. She even names it Michael. Michael just thinks
    Jenny is annoying and really doesn’t like the dog very much at all and
    absolutely hates that it was named after him. His friends make fun of
    him as a result. And he wants to get rid ofthe pet. So first he
    secretly tries to regift the dog Michael to one of his other friends.

    He’s shocked when the next day he gets a message. “Michael was lonely and returned to his true master.”  WTF!

    Michael
    tries a couple more times but the dog Michael keeps coming back.
    Michael has some sort of affinity for Michael. Michael, the person,
    starts to get frustrated. Finally he decides the only option is to take
    Michael out.

    Only Michael doesn’t have a knife or any gift
    that is useful for killing a pet Dog.   He first tries the only gift he
    has. A bouquet of flowers!

    “Michael hits his pet Michael over the head with a bouquet of flowers!   Michael barks playfully and licks Michael cheerfully.”

    Oops.
    That didn’t work!  OK. No other option. Michael chooses to destroy his
    gift Michael with his bare hands and dispose of it quietly.  Only he
    fails!

    “Michael lunges at his pet and tries to strangle it!  Michael dodges and runs away in terror back to Jenny’s arms.”

    Uhoh! Now not only does Jenny know that Michael didn’t like her gift but also she knows that Michael tried to kill it!

    Hehe. 
    See? It can be all kinds of crazy stuff like this. It would be so much
    fun just trying different things and seeing what happens. And just as
    much fun inventing different crazy scenarios to throw wrenches into
    people’s expectations of how a gifting application should work. Anyway,
    I’m sure you can all think of clever new gift ideas that would make
    this application a lot of fun. The key would be putting in so much that
    people are kept perpetually entertained to the point that they look
    forward to each new set of gift releases.

    I really think
    something like this could end up being a really popular facebook
    application. And it would be big fun both to make and use. Do you
    agree? Would you use an application like this?

    A better and more catchy name might be a better choice. Any ideas? 
     
    Anyway, that’s that.

    Your general opinions are much appreciated. Feel free to pass this idea along.

Comments (2)

  • i have to admit i didn’t get to read all what you’ve written since it’s such a long ass post! in any case, i approve of your “evil gifts” application. that would be great! and say, what would you name your car, then?

  • Thanks! I’m glad you like the evil gifts idea.

    Don’t worry about having not read my post completely. I love to write and always ramble on like this. Almost all my posts are freakishly long. I’d be surprised if anyone reads through very many of them. =)

    As for what I intend to name my car. I have a silver Mazda 3. I’m thinking about naming her Hegira which means a flight or journey to a more desirable place, or an escape from danger and derives from the flight of Muhammad that began the Muslim era.

    I’m not a Muslim. I just like the word.

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